Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Near Mint - $370
Lightly Played - $330
Moderately Played - $280
Heavily Played - $220
Damaged - $150
Near Mint Spanish - $370
Lightly Played Spanish - $330
Moderately Played Spanish - $280
Heavily Played Spanish - $220
Damaged Spanish - $150