Teferi here. I may have made a little mistake. Honestly, it could happen to anyone. You know when you’re testing out a new kind of time magic,and you accidentally create an unstable time warp? Relatable, I’m sure. Now I’m stuck in the past with Dack and Karn, and we’re in retro frames! Also, our rules text is… different—like it was written almost 30 years ago. At least we’re illustrated by classic Magic artists Adam Rex, Greg Staples, and Mark Zug—something went right. I can’t imagine we’ll be here for long, so act fast if you want to preserve this moment in time!
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Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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